I've created an initial data sheet which will export json into the game. It helps me design the objects naturally without having to draw entity relationship diagrams.

I've also separated the js into its own file and had the file loaded after all the divs are named, so that the js can reference the div ids correctly.

I've started a counter in the bottom called "proficiencies" so that the user can see a form of progression when doing simple tasks. expect it to be a bar. (Leveling system). Other terms I thought of include instincts and knacks. Went with proficiencies.

Next steps:

  • Dynamic button text changes
  • Dynamically feeding data (no hardcode)
  • Json exporter (that comes along with "dynamically feeding data")

Medium priority

  • Icons + bg gradient
  • Moving text / cursor

Low priority

  • Subtle pulse on the buttons or something similar